Wednesday, March 20, 2024

Blog Update #10 - The 10-Year Anniversary

Well, it's been a long time since I've done one of these! According to my notes, the last update was posted seven years ago, in November of 2017.

I guess I was too busy playing and talking about games!


So welcome, friends, to the 10th anniversary of this blog! It's good to have you.

Honestly, I can't believe that it's already been a decade. It seems like only yesterday that I came over to this place to test out its features and then decided, on a whim, to finally carry out a dream project. Then I began to tell the stories that I never thought I'd be brave enough to tell.

And here we are ten years later. The fun ride continues.

So here's the plan going forward: In the short term, I'm going to finish rewriting my old Memory Bank pieces. The fact of the matter is that the mission's first phase kinda failed, and I'm doing what I can to save it. The first time around, I didn't really do what I intended to do. I didn't properly convey my thoughts. That's because I wasn't ready for the challenge. I didn't know what I was doing, and I lacked the literacy necessary to describe feelings and turn them into words. And consequently I wound up producing works that looked as though they were written by an 8-year-old.


But I don't lament my failure, no. I realize, now, that it was necessary. I needed to fail so that I could learn and improve and thus gain the tools necessary to succeed. That's how it had to be.

It's just too bad that the "remastering" process is eating up so much of my time. By this point in my life, I wanted to be writing about new games and pumping out reviews, examinations, essays, and other fun content. But it hasn't worked out that way.

So, sadly, the next phase will just have to wait. (If you want to keep up with my progress in the rewriting effort, you can do so by visiting my Twitter account. Click here to do that.)

But it'll arrive eventually, and when it does, I'll be ready (hopefully) to start carrying out new projects and excitedly talking about all of the new games I've been playing in the intervening period!


And that's one of the reasons why I've been slow to update the old Memory Bank pieces: I've been playing so many news games!

Mainly, I've been continuing my evolution as an enthusiast, and I've been doing that by playing and beating hard video games. Over the past few months, I've taken down many of them in rapid succession! I've beaten games that I never thought I'd be able to beat--games like Impossible Mission, arcade Ghosts 'n Goblins, Alien Soldier, Battletoads and Kid Chameleon.

Resultantly, I've taken the next step and become the "advanced player" I always dreamed of being. I've opened up a path to a whole new world.

And it's been quite the experience. It's changed who I am as an enthusiast and helped me to grow. (I mean, I never thought I'd be a person who could take down Battletoads games on the regular, but here we are.)

Lately, that's all I've been doing gaming-wise: finding the hardest games out there and beating them! The natural consequence is that I no longer return to my favorites on a regular basis. I simply don't have much time for them anymore. But that's not a downside, really. It's actually a good thing. It has the effect of making them feel more special. It makes returning to them feel like a big event.

So next time I play Mega Man, Metroid, Castlevania or Rygar, I'll surely do so with an excited energy. I'll appreciate it more.

That's how favorites deserve to be treated. It's better than playing them constantly and wearing them out and consequently turning gaming experiences into empty exercises.

It's like they say: Absence makes the heart grow fonder!


So that's all I've got for this updated. I just wanted to check in and let everyone know what's up.

In closing, I'd like to thank everyone who has ever read this blog or contributed to it some way. I hope that you continue to visit this place and share in my thoughts and memories (and I have so many more of them to share!).

I appreciate every one of you!


So here's to another decade of writing about games and expressing my fondness for the world's greatest creative medium. May it be as fun as the first one.

The mission will continue.

And I hope that you cool cats decide to come along for the ride!

9 comments:

  1. Man, I'm super embarrassed about how late I was, I had some computer trouble and I ended up forgetting my comment until now, so I'll jump in here.

    On Turbografx/Turboduo, I recommend:

    Dungeon Explorer 1: Great Multiplayer and single player game
    Dungeon Explorer 2: Great Multiplayer and single player game with solid anime cutscenes.
    Double Dragon II: Great beat em up with co-op and awesome cutscenes.
    Legendary Axe duology: Strange platformers with a bizarre charm thats hard to explain. The two games are very different, though.

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    1. I'm familiar with the Legendary Axe games and Double Dragon II (mostly because I've watched a lot of TG-16 retrospectives and "Best Games" videos), but I didn't know that there was a Dragon Explorer II! That's very interesting.

      I'm a big Gauntlet fan, so it's definitely going on my list.

      I remember liking the first Dungeon Explorer but also being very annoyed by it by the end. Hopefully this one corrects whatever issues drove me away from the original.

      Thanks for the recommendations!

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  2. Oh, it's okay, 2017 was only three yea...

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  3. Hey, P, it's your friend Matt the guy who recommended you play TurboGrafx in the Springtime. I'm just chiming in to lament the fact that this blog is ten years old now. It's absurdly ridiculous that much time has passed since I first visited. Hope you're well, buddy.

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    1. If this is Matt T., then yes--I certainly remember the recommendations. In fact, I've still got Spida1a's YouTube page and those other TG-16-focused sites bookmarked!

      I don't remember the email exchanges being ten years old, though. It feels like five or six.

      Maybe my perception of time is just warped.

      But you might be happy to know that I've been getting into the TG-16 big time lately and that I've played pretty much all of the recommended games (like my "Beaten Games" list's recent activity shows). So far, it's been a really fun ride.

      At this point, I'm happy to say that I'm a huge fan of the console!

      So thanks for helping to make that happen, and thanks for visiting the blog. I appreciate your presence here. And I hope to see you again in the future (on here, on Steam, or wherever).

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    2. Sorry to confuse you, my friend. Our email exchanges were definitely more recent than ten years ago. Things for me began with your (still awesome) Castlevania site, the that led me here. I think. My brain is made of tapioca pudding anymore so who knows.

      I'm so glad you have fell in love with our beloved TurboGrafx-16. Have you been able to gain access to any of the CD-Rom2 or Super CD games using your favorite emulator? The PC Engine side of things has a tremendous amount of good content that I'm more than happy to help you wade through.

      It's been so so good to hear from you, P. Swat a wad of chewed gum at fans in these packed stands for me please.

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    3. I've just recently started to dip into the TurboGrafx-CD side of the pool. So far, I've played through Beyond Shadowgate (which I'd meaning to play for two decades) and Dungeon Explorer II. And it's been thanks to Mednafen, which is the only one of its kind to offer reliably functional CD emulation (I just wish that it had an interface of some type).

      I'm always open to recommendations, of course. I'm especially interested in learning about obscure Japan-only games and others that are never shown in "Best TurboGrafx-CD Games" videos. Because they tend to be hidden gems and the types of games I like to bring attention to.

      So list away, my man.

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    4. Can do, sir. I seem to recall that you didn't initially take well to Dungeon Explorer in the beginning. It looks like you've cleared DE as well as the aforementioned DE2. Have you had a change of heart? The music in those games have very few peers.

      As a side note I'll refer to the Japanese side of things as PC Engine and the US as Turbo. For the sake of clarity I won't interchange the two. And this is just off the top of my head so I'll send you more as I think of them.

      *CD=CD-ROM2
      *SCD=Super CD-ROM2
      *ACD=Arcade Card CD
      These are PC Engine exclusive (no US release)
      1) Spriggan (CD)
      2) Sapphire (ACD)
      3) Kazi Kiri (SCD)
      4) Nexzr (SCD)
      5) Blood Gear (SCD)
      6) Chiki Chiki Boys (SCD)
      7) Macross 2036 (CD/SCD "hybrid") *Fantastic cinemas
      8) Double Dragon II (SCD)
      9) Dynasty Wars (SCD) *Capcom CPS port
      10) Altered Beast (CD) ***Caution*** Only works with a System Card 1.0. Don't try with a newer, better card (not sure how that works under Mednafen). Only play Altered Beast if you're curious how it compares to the Genesis/MD version.

      This list of ten picks should get you going.

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    5. I enjoyed Dungeon Explorer II, but I have all of the same issues with it:

      1) I feel that its gameplay, in too many instances, boils down to simply walking half a screen over, stopping, lining up diagonally with an enemy generator, firing and destroying said enemy generator, and then repeating the process.
      2) It's too easy to take down bosses by parking in a corner, facing diagonally, and spamming fire.
      3) It's not enough like Gauntlet. It doesn't have the same type of enemy variety or frenzied action. And consequently it goes too easy on you.

      But the music is great, the world design is much improved, and there are a lot of interesting level-design ideas.

      It's a good game and worth seeking out.

      As for the recommendations: I'll start checking them out in about a week or so. I was going to do so earlier, but then I suddenly fell into one of those "I don't feel like playing games right now" states.

      Once I refuel, though, I'll get right back in the game!

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