Blog Update #2 - The Umpire Calls "Time"
Hey there, game-a-maniacs. What's shakin' (well, other than your PC tower and your entire desk whenever you're watching a Twitch stream)?
This is a heads up for the millions currently reading this (and I'm course referring to the legions of dust mites currently crawling about my eight-year-old monitor): We've come to that mid-August period when I take some time off and visit relatives for the usual round of birthday get-togethers, so I'll be gone anywhere from a week to ten days. Mainly, this means I won't be able to write up any Memory Bank posts for a longer-than-usual period. If you're so interested, you might want to save yourself some clicks and check back after, say, the 22nd. I might check in with a "Random Musing" if there's a down day, but I make no promises.
If for some reason my blog plays any part in you getting your fix, you could always revisit past pieces like The Legend of Zelda, Mega Man 2, Renegade and Trojan, which have since been updated to match what thereafter became the standard level of content. This could mean anything from fleshed-out thoughts to additional memory blurbs to an increase in the number of screenshots.
As for the supplemental content mentioned in the previous update: I've still got quite a few Memory Bank pieces that will be a challenge to write, and I want to focus mainly on them right now. Additional content like "Examinations" (my newly tested brand of review) will start appearing somewhere between the next ten and twenty normal entries; at the least, it'll break up the monotony and stall the exhausting of my Memory Bank list, which is still lengthy but shrinking quicker than anticipated.
Thanks for reading! Or for skipping it in favor of that Pulitzer-winning Polygon piece "What Video Games Can Learn from Random School Bombings." Whichever one you like.